Major text offset bug

Hello. I'm using FW1FontWrapper for a project, and when drawing text, I've noticed that it's not exactly where I position it, but rather a few pixels below and to the right. It turns out that it ...

Id #1851 | Release: None | Updated: Apr 23 at 5:19 PM by MulleDK19 | Created: Apr 23 at 5:19 PM by MulleDK19

drawString skips symbols

Greetings, I'm a game development student, trying to implement FontWrapper into a WIP game engine. I'm having issues with drawString using the example code in documentation. It seems to only stre...

Id #1593 | Release: None | Updated: Jan 15, 2015 at 2:23 PM by Arvidus | Created: Jan 14, 2015 at 1:54 PM by Arvidus

FW still messes up with geometry even with GEOMETRYSHADER turned off

Here's a sample picture : , Oh , and i'm using an NVIDIA 600 Series GPU with the latest drivers installed (344.11) , and DX11

Id #1479 | Release: None | Updated: Oct 9, 2014 at 6:29 PM by ErikRufelt | Created: Oct 9, 2014 at 7:23 AM by versionpatch

Release build settings incorrect

I had problems running a release build of a project using FW1FontWrapper as a static library. In the FW1 project properties->configuration properties->c/c++->code generation->runtime library, the s...

Id #1301 | Release: None | Updated: Apr 30, 2014 at 10:46 AM by ErikRufelt | Created: Apr 30, 2014 at 9:47 AM by randiskhan

Random performance inside Visual Studio 2013

I made a test project in which I have an animation and FPS textbox using FW1FontWrapper. I have noticed that sometimes the FPS drops randomly to between 100 - 900 FPS instead of the usual 3000 FPS ...

Id #1189 | Release: None | Updated: Nov 11, 2013 at 7:28 PM by redplusplus | Created: Nov 9, 2013 at 9:54 AM by redplusplus

Fails to create FW1CreateFactory();

Hello I debugged my program and have noticed that FW1CreateFactory(FW1_VERSION, &pFW1Factory); fails to create and returns a E_FAIL and that the pointer to pFW1Factory is 0x00000000. Not sure what ...

Id #1033 | Release: None | Updated: May 30, 2013 at 5:37 PM by EnymaWorks | Created: May 30, 2013 at 9:13 AM by EnymaWorks

CreateFontWrapper fails on Windows 8 with Windows SDK DirectX

If I try to create the IFW1FontWrapper using the DirectX included with the Windows SDK on Windows 8 (x64) the method fails, and return a HRESULT error code; method's signature: HRESULT IFW1Factory:...

Id #978 | Release: None | Updated: Mar 22, 2013 at 4:40 PM by lulu89 | Created: Mar 8, 2013 at 3:51 PM by lulu89

Artefacts via D3DImage in WPF

If I use fw1FontWrapper library in regular window text is drawing fine. But when I draw text in WPF window via D3DImage text has white edge. Please see attached image.

Id #480 | Release: None | Updated: Dec 9, 2015 at 3:26 PM by scandella | Created: Mar 25, 2012 at 5:00 PM by ershovdz

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